<?xml version="1.0" ?>
<enemy>
    <behaviour>
        <root x="80" y="20">
            <normal>
                <action id="executeBehaviourTree">
                    <string id="fileName">AIRangedcreep</string>
                    <string id="Minimized">yes</string>
                </action>
                <condition id="isInNamedArea">
                    <string id="area name">HUMMINGFLY</string>
                    <string id="team" values="ownenemy">OWN_TEAM</string>
                    <string id="who" values="targetself">self</string>
                    <normal>
                        <sequence>
                            <string id="Is blocking" values="yesno">no</string>
                            <normal>
                                <action id="pressStick">
                                    <string id="direction" values="directions">UP</string>
                                    <float id="duration in seconds">0.10</float>
                                </action>
                                <action id="wait">
                                    <float id="time">0.10</float>
                                </action>
                                <action id="pressStick">
                                    <string id="direction" values="directions">UP</string>
                                    <float id="duration in seconds">0.00</float>
                                </action>
                            </normal>
                        </sequence>
                    </normal>
                </condition>
            </normal>
        </root>
    </behaviour>
</enemy>
